Valkyrie
A burning spear-maiden who charges the front in a wake of fire, leaving nothing of the enemy line still standing.
Fire That Breaks the World Open
The Valkyrie does not wait for the battle to reach her. She is already through the line before the enemy has finished drawing breath, spear blazing, ground scorched black in her wake.
She was forged in the outer wilds where the qi-storms never fully quiet, a warrior who learned that fire is not a weapon but a contract: you give it everything, and it gives you the front. Every strike stokes the ember coiled at her core, each hit feeding the next until the flame becomes something that enemies can no longer simply endure. The field does not merely burn — it submits.
When the moment demands it, she does not charge so much as ignite. The burning spear leaves her hand like a falling star and she follows right behind it, crashing down as a phoenix in full descent. Where she lands, lines end. She does not hold ground; she claims it for ash.
A long-hafted spear whose head never cools, tempered in a qi-storm and fed by the wielder's own fighting spirit; it erupts on impact and scorches the earth it passes over.
Abilities
Four disciplines of the Flame Lance — an ember that empowers, a spear that explodes, a charge that topples, and a descent that scorches everything below.
Emberheart
Landing hits stokes a flame that empowers your next strike.
Flame Lance
Hurl the burning spear, exploding on impact.
Searing Charge
Charge forward in a trail of fire, knocking foes aside.
Phoenix Descent
Dive as a phoenix, scorching a massive zone on landing.
Switch Class
The spear is one way to ascend. Three others wait, each a wholly different way to fight and transcend.