Monk
A radiant staff-saint who turns spiritual light into healing wards and crushing mandalas; he holds the line, then breaks it.
A Light That Holds the Line
The Monk does not fight to wound. He fights to keep the others standing — and when the moment turns, he becomes the heaviest thing on the field.
Where other cultivators hoard their qi as a weapon, the Golden Sage spends his as mercy. Each prayer he draws into the air settles over the wounded as a ward of light, knitting flesh and steadying nerves long enough to fight another breath. Allies learn his presence the way a column learns a wall at its back: not loudly, but absolutely.
Yet a sage who only mends is no shield. When the enemy presses too far, he plants his staff, calls a mandala of burning script down upon them, and the same light that healed becomes a ring of judgment. He holds the line until it must break — then he breaks it himself.
A pilgrim's iron staff bound with prayer-rings that ring out wards of light, and the radiant mandala it stamps into the earth to shield the faithful or crush the unworthy.
Abilities
Four disciplines of the Golden Sage — wards that mend, bells that guard, and a nirvana that sears the field clean.
Sutra Light
Every cast lays a ward of light that heals nearby allies for a few seconds.
Mandala Crush
Slam a radiant mandala down, stunning and damaging foes in a ring.
Warding Bell
Toll a bell that shields allies and reflects a share of incoming damage.
Golden Nirvana
Ascend briefly, cleansing allies and searing every enemy in sight.
Switch Class
The staff is one way to ascend. Three others wait, each a wholly different way to fight and transcend.